Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 298 days ago
6 / 2 / 19
K / D / A
58.1%
Kill participation
781.4
Damage / min
12,279g
433.9 gold / min
20
6 placed · 2 cleared
180
6.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat風の歌を聴け#JP1
Heimerdinger · Top
2 / 9 / 6
28.6% KP
25,100
25.2% share
9,465g
177 CS · 6.3/m
f4alt#123
Nunu & Willump · Jungle
2 / 10 / 15
60.7% KP
9,762
9.8% share
9,896g
159 CS · 5.6/m
ChristmasEve#Ahya
Zed · Mid
14 / 6 / 4
64.3% KP
31,934
32% share
16,171g
158 CS · 5.6/m
霖荊漁#JP1
Miss Fortune · ADC
8 / 9 / 9
60.7% KP
21,371
21.4% share
12,656g
163 CS · 5.8/m
加藤惠Megumimi#love纯
Leona · Support
2 / 9 / 13
53.6% KP
11,480
11.5% share
7,664g
35 CS · 1.2/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
6 / 2 / 19
58.1% KP
22,114
17.9% share
12,279g
180 CS · 6.4/m
Espyre#Story
Elise · Jungle
21 / 5 / 8
67.4% KP
34,448
28% share
15,867g
175 CS · 6.2/m
Recap#125
Ahri · Mid
4 / 6 / 19
53.5% KP
18,797
15.3% share
10,814g
176 CS · 6.2/m
ちゃぴ#JP2
Lucian · ADC
6 / 7 / 14
46.5% KP
23,908
19.4% share
12,272g
200 CS · 7.1/m
mute#1378
LeBlanc · Support
6 / 8 / 20
60.5% KP
23,943
19.4% share
10,441g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
