Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 284 days ago
4 / 3 / 9
K / D / A
33.3%
Kill participation
527.4
Damage / min
11,244g
373.3 gold / min
24
13 placed · 2 cleared
196
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatりんゴリラ#ngng
Jax · Top
2 / 8 / 2
26.7% KP
11,984
15.5% share
10,656g
253 CS · 8.4/m
神楽めあ彼氏の候補#0802
Jayce · Jungle
8 / 5 / 1
60% KP
28,692
37.1% share
16,133g
213 CS · 7.1/m
V3 Ace#JP11
Syndra · Mid
2 / 10 / 3
33.3% KP
18,053
23.3% share
9,795g
217 CS · 7.2/m
VRChat 77O#770
Seraphine · ADC
2 / 3 / 3
33.3% KP
12,045
15.6% share
10,995g
236 CS · 7.8/m
HANA Fan#JP2
Rell · Support
1 / 13 / 5
40% KP
6,652
8.6% share
7,152g
12 CS · 0.4/m
Red side
Victory1vsAll#日新又日新
Xin Zhao · Top
4 / 3 / 9
33.3% KP
15,884
15.6% share
11,244g
196 CS · 6.5/m
gaman#7897
Ivern · Jungle
3 / 2 / 21
61.5% KP
6,006
5.9% share
12,553g
186 CS · 6.2/m
Black Panther#ちゃら
Xerath · Mid
9 / 3 / 11
51.3% KP
31,073
30.6% share
12,526g
215 CS · 7.1/m
尼卡丶归来#666
Lucian · ADC
12 / 2 / 12
61.5% KP
30,698
30.2% share
17,130g
242 CS · 8/m
Silver 322#JP1
Pyke · Support
11 / 5 / 14
64.1% KP
17,963
17.7% share
11,467g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
