Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 284 days ago
4 / 6 / 0
K / D / A
13.3%
Kill participation
683.1
Damage / min
9,396g
354.8 gold / min
23
7 placed · 2 cleared
155
5.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Xin Zhao · Top
4 / 6 / 0
13.3% KP
18,091
21.3% share
9,396g
155 CS · 5.9/m
china đoóc#2302
Rengar · Jungle
14 / 7 / 5
63.3% KP
23,205
27.3% share
15,638g
207 CS · 7.8/m
Lamy#HL5
Twisted Fate · Mid
2 / 9 / 15
56.7% KP
14,137
16.6% share
9,527g
154 CS · 5.8/m
ボーマンダ#初手龍舞
Veigar · ADC
8 / 8 / 10
60% KP
23,371
27.5% share
13,958g
166 CS · 6.3/m
Sumire#suuch
Blitzcrank · Support
2 / 6 / 9
36.7% KP
6,216
7.3% share
7,010g
21 CS · 0.8/m
Red side
Victory黄色のヨッシー#JP1
Udyr · Top
3 / 2 / 9
33.3% KP
22,426
21.1% share
11,552g
230 CS · 8.7/m
神楽めあ彼氏の候補#0802
Jayce · Jungle
11 / 6 / 12
63.9% KP
24,945
23.5% share
15,823g
211 CS · 8/m
しゅわしゅわmid#JP1
Taliyah · Mid
11 / 6 / 8
52.8% KP
25,229
23.8% share
14,330g
211 CS · 8/m
박푸푸#냥 이
Jhin · ADC
9 / 6 / 11
55.6% KP
21,160
19.9% share
13,388g
188 CS · 7.1/m
ytzz#2426
Karma · Support
2 / 10 / 15
47.2% KP
12,341
11.6% share
8,413g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
