Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 281 days ago
2 / 5 / 8
K / D / A
40%
Kill participation
576.4
Damage / min
10,598g
324.9 gold / min
21
11 placed · 2 cleared
200
6.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory네모네모#네모네모
Teemo · Top
1 / 2 / 8
22.5% KP
34,419
22.9% share
13,555g
272 CS · 8.3/m
Mikasa was here#КR1
Sylas · Jungle
16 / 3 / 6
55% KP
35,831
23.8% share
18,276g
245 CS · 7.5/m
すやひめ#15ff
Jayce · Mid
11 / 7 / 16
67.5% KP
37,742
25.1% share
15,003g
198 CS · 6.1/m
EDWORDGAMING#JP1
Caitlyn · ADC
5 / 7 / 13
45% KP
22,634
15.1% share
14,863g
229 CS · 7/m
зลε#zzz
Neeko · Support
7 / 6 / 15
55% KP
19,757
13.1% share
11,403g
37 CS · 1.1/m
Red side
Defeat1vsAll#日新又日新
Malphite · Top
2 / 5 / 8
40% KP
18,801
17.1% share
10,598g
200 CS · 6.1/m
僕のこと#JG1
Ekko · Jungle
7 / 10 / 2
36% KP
18,808
17.1% share
14,237g
191 CS · 5.9/m
白雪ひな#JP16
Qiyana · Mid
7 / 10 / 9
64% KP
31,610
28.7% share
13,990g
213 CS · 6.5/m
セリョン#0120
Jinx · ADC
7 / 7 / 7
56% KP
29,835
27.1% share
18,408g
313 CS · 9.6/m
always#inori
Thresh · Support
2 / 8 / 16
72% KP
11,115
10.1% share
9,710g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
