Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 278 days ago
5 / 4 / 4
K / D / A
32.1%
Kill participation
1,024.2
Damage / min
11,332g
359.4 gold / min
30
15 placed · 0 cleared
217
6.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
5 / 4 / 4
32.1% KP
32,295
23.3% share
11,332g
217 CS · 6.9/m
黑白解釋#JP1
Hecarim · Jungle
8 / 7 / 6
50% KP
15,828
11.4% share
13,743g
211 CS · 6.7/m
sKz Jade#1220
Ahri · Mid
6 / 8 / 4
35.7% KP
24,581
17.7% share
11,956g
244 CS · 7.7/m
yoru#sfdaf
Ezreal · ADC
4 / 9 / 10
50% KP
37,982
27.4% share
13,633g
237 CS · 7.5/m
グレイラースZ#JP1
Shaco · Support
5 / 8 / 12
60.7% KP
28,089
20.2% share
10,198g
36 CS · 1.1/m
Red side
Victoryらにあ#7739
Zac · Top
2 / 5 / 7
25% KP
18,646
13.1% share
11,030g
214 CS · 6.8/m
Leslie vast#1111
Kha'Zix · Jungle
13 / 6 / 6
52.8% KP
36,724
25.7% share
18,658g
233 CS · 7.4/m
臥龍庵軍師 諸葛プー明#NEET
Vel'Koz · Mid
9 / 5 / 11
55.6% KP
28,865
20.2% share
15,579g
259 CS · 8.2/m
Day1week#Day1
Yunara · ADC
7 / 7 / 9
44.4% KP
39,734
27.8% share
17,806g
274 CS · 8.7/m
uinyan#JP1
Senna · Support
5 / 5 / 18
63.9% KP
18,728
13.1% share
13,019g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
