Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 270 days ago
4 / 2 / 11
K / D / A
35.7%
Kill participation
968
Damage / min
14,148g
410.1 gold / min
40
8 placed · 7 cleared
259
7.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Gragas · Top
4 / 2 / 11
35.7% KP
33,395
20% share
14,148g
259 CS · 7.5/m
Bé Bô#JP1
Lee Sin · Jungle
10 / 11 / 17
64.3% KP
26,381
15.8% share
14,693g
177 CS · 5.1/m
NMIXX#RANK1
Akali · Mid
17 / 9 / 12
69% KP
54,127
32.4% share
17,500g
236 CS · 6.8/m
負けない人生負けない気持ち#061i
Caitlyn · ADC
6 / 5 / 10
38.1% KP
38,200
22.9% share
15,809g
238 CS · 6.9/m
Miss u so bad#1802
Pyke · Support
5 / 8 / 17
52.4% KP
14,921
8.9% share
11,453g
31 CS · 0.9/m
Red side
Victoryブラキオサウルス#dino
K'Sante · Top
4 / 6 / 9
37.1% KP
30,139
18.3% share
12,571g
219 CS · 6.3/m
szerzno#bomba
Shyvana · Jungle
5 / 8 / 16
60% KP
30,207
18.4% share
16,197g
268 CS · 7.8/m
sucuranbul#magus
Ryze · Mid
8 / 12 / 14
62.9% KP
49,164
29.9% share
16,125g
229 CS · 6.6/m
ユーハイ#045
Ashe · ADC
12 / 7 / 12
68.6% KP
39,877
24.3% share
19,896g
289 CS · 8.4/m
Greed is Good#JP1
Braum · Support
6 / 9 / 18
68.6% KP
15,041
9.1% share
13,090g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
