Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Flex · 256 days ago
17 / 1 / 11
K / D / A
84.8%
Kill participation
1,418.6
Damage / min
19,034g
575.6 gold / min
33
7 placed · 4 cleared
306
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPNBBBBB#5065
Aatrox · Top
0 / 5 / 0
0% KP
13,420
18.1% share
10,965g
295 CS · 8.9/m
oMememeo#cats
Lillia · Jungle
3 / 9 / 0
42.9% KP
14,959
20.2% share
11,146g
186 CS · 5.6/m
エメ狩りのちわわ#JP2
Twisted Fate · Mid
1 / 7 / 0
14.3% KP
18,191
24.5% share
11,314g
206 CS · 6.2/m
ささみや#saya
Aphelios · ADC
1 / 6 / 4
71.4% KP
20,389
27.5% share
12,204g
278 CS · 8.4/m
bones#JP1
Zilean · Support
2 / 6 / 5
100% KP
7,145
9.6% share
8,757g
36 CS · 1.1/m
Red side
VictoryV1 Recon#0806
Sion · Top
6 / 0 / 11
51.5% KP
19,817
15.2% share
14,439g
263 CS · 8/m
1vsAll#日新又日新
Taliyah · Jungle
17 / 1 / 11
84.8% KP
46,910
36.1% share
19,034g
306 CS · 9.3/m
V1 Mtemia#Damn
Sylas · Mid
4 / 1 / 10
42.4% KP
21,031
16.2% share
13,700g
246 CS · 7.4/m
V1 Ucopia#3841
Ashe · ADC
5 / 2 / 11
48.5% KP
33,696
25.9% share
14,934g
271 CS · 8.2/m
LOVE#seni
Seraphine · Support
1 / 3 / 17
54.5% KP
8,561
6.6% share
9,608g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
