Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 246 days ago
6 / 3 / 6
K / D / A
36.4%
Kill participation
701.4
Damage / min
10,857g
469.3 gold / min
12
6 placed · 0 cleared
147
6.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Yorick · Top
4 / 1 / 5
27.3% KP
35,108
31.5% share
10,601g
208 CS · 9/m
定风波#520
Taliyah · Jungle
7 / 0 / 13
60.6% KP
23,332
20.9% share
13,490g
233 CS · 10.1/m
KiruTerina#Nara
Xerath · Mid
9 / 2 / 11
60.6% KP
23,288
20.9% share
11,709g
169 CS · 7.3/m
1vsAll#日新又日新
Jhin · ADC
6 / 3 / 6
36.4% KP
16,226
14.6% share
10,857g
147 CS · 6.4/m
ewhfjbnwehjbhewf#ewfff
Elise · Support
7 / 1 / 7
42.4% KP
13,562
12.2% share
8,726g
30 CS · 1.3/m
Red side
DefeatBangha#TOP
Cho'Gath · Top
0 / 5 / 1
14.3% KP
11,638
23.1% share
7,074g
168 CS · 7.3/m
Dopaminw#OUI
Dr. Mundo · Jungle
2 / 5 / 5
100% KP
13,692
27.2% share
9,143g
159 CS · 6.9/m
貴方を不幸に誘いますね#ちょうだい
Quinn · Mid
0 / 8 / 0
0% KP
7,497
14.9% share
6,184g
144 CS · 6.2/m
Sandman#JP2
Kai'Sa · ADC
4 / 7 / 1
71.4% KP
11,979
23.8% share
11,333g
203 CS · 8.8/m
sad little taka#JP1
Rakan · Support
1 / 8 / 6
100% KP
5,581
11.1% share
6,623g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
