Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 236 days ago
6 / 8 / 12
K / D / A
52.9%
Kill participation
667.1
Damage / min
13,294g
384.8 gold / min
103
38 placed · 17 cleared
43
1.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatorobou#TTV
Gnar · Top
8 / 6 / 4
35.3% KP
22,867
18.5% share
13,408g
236 CS · 6.8/m
senzawa#JP1
Viego · Jungle
9 / 12 / 9
52.9% KP
20,616
16.7% share
15,546g
198 CS · 5.7/m
noaaa327#卡特剑圣
Katarina · Mid
3 / 10 / 3
17.6% KP
24,672
20% share
13,801g
282 CS · 8.2/m
Say less#fearr
Veigar · ADC
8 / 6 / 8
47.1% KP
32,283
26.1% share
19,183g
319 CS · 9.2/m
1vsAll#日新又日新
Pantheon · Support
6 / 8 / 12
52.9% KP
23,048
18.7% share
13,294g
43 CS · 1.2/m
Red side
Victoryhetel fanboy#JP1
Irelia · Top
5 / 10 / 3
19% KP
19,729
13.9% share
14,937g
283 CS · 8.2/m
Dopaminw#OUI
Zaahen · Jungle
12 / 5 / 17
69% KP
38,806
27.4% share
16,681g
220 CS · 6.4/m
aspire#JINBU
Lissandra · Mid
6 / 6 / 16
52.4% KP
30,934
21.8% share
14,788g
280 CS · 8.1/m
0x7FFFFFFF#JP1
Lucian · ADC
16 / 8 / 6
52.4% KP
39,406
27.8% share
22,813g
331 CS · 9.6/m
odessa1#JP132
Rell · Support
3 / 5 / 28
73.8% KP
12,985
9.2% share
11,174g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
