Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 220 days ago
5 / 4 / 7
K / D / A
30%
Kill participation
784.3
Damage / min
16,374g
403.5 gold / min
26
6 placed · 6 cleared
271
6.7 CS / min
Objective control
5
Dragons
3
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黄色のヨッシー#JP1
Jax · Top
4 / 9 / 6
25% KP
28,795
16.8% share
15,749g
277 CS · 6.8/m
May#0823
Talon · Jungle
17 / 5 / 6
57.5% KP
49,601
29% share
24,930g
324 CS · 8/m
1vsAll#日新又日新
Gragas · Mid
5 / 4 / 7
30% KP
31,829
18.6% share
16,374g
271 CS · 6.7/m
ちゃぴ#JP2
Lucian · ADC
6 / 8 / 5
27.5% KP
33,783
19.7% share
19,846g
313 CS · 7.7/m
I Am AtomiKSword#シャドウ
LeBlanc · Support
8 / 8 / 12
50% KP
27,050
15.8% share
14,631g
80 CS · 2/m
Red side
DefeatLikeMe#JP1
Kled · Top
8 / 6 / 10
54.5% KP
29,142
17.3% share
16,335g
243 CS · 6/m
びょんしんゲーミング#びょんしん
Brand · Jungle
7 / 10 / 12
57.6% KP
45,814
27.3% share
17,689g
246 CS · 6.1/m
yokiha#JP1
Yorick · Mid
1 / 8 / 9
30.3% KP
31,847
19% share
18,602g
447 CS · 11/m
潔世一#Majin
Jhin · ADC
16 / 6 / 6
66.7% KP
56,921
33.9% share
26,519g
356 CS · 8.8/m
Scarlet#JP0
Karma · Support
1 / 10 / 18
57.6% KP
4,317
2.6% share
10,835g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
