Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 209 days ago
2 / 4 / 5
K / D / A
25%
Kill participation
900.9
Damage / min
10,111g
369 gold / min
18
7 placed · 2 cleared
172
6.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Skarner · Top
2 / 4 / 5
25% KP
24,685
24.7% share
10,111g
172 CS · 6.3/m
鷲見セリナ#ブルシー
Master Yi · Jungle
6 / 10 / 2
28.6% KP
18,691
18.7% share
10,971g
163 CS · 5.9/m
羊のようた#youta
Anivia · Mid
7 / 9 / 3
35.7% KP
17,627
17.7% share
12,075g
189 CS · 6.9/m
NOIZZWORLD#4444
Jhin · ADC
11 / 10 / 7
64.3% KP
23,290
23.3% share
12,365g
198 CS · 7.2/m
Jenthoph#1570
Taliyah · Support
2 / 10 / 17
67.9% KP
15,486
15.5% share
9,009g
22 CS · 0.8/m
Red side
Victoryデイジー姫様#0204
Shen · Top
2 / 3 / 12
33.3% KP
16,690
12.1% share
10,295g
195 CS · 7.1/m
LonlyGang#JP1
Jarvan IV · Jungle
14 / 5 / 15
69% KP
25,349
18.4% share
14,941g
169 CS · 6.2/m
tung6#none
Zed · Mid
8 / 7 / 9
40.5% KP
34,070
24.8% share
12,446g
189 CS · 6.9/m
Yua#zzZZ
Veigar · ADC
15 / 6 / 7
52.4% KP
47,779
34.7% share
19,065g
250 CS · 9.1/m
ShaZam#0059
Maokai · Support
3 / 7 / 18
50% KP
13,696
10% share
9,300g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
