Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 209 days ago
2 / 4 / 7
K / D / A
47.4%
Kill participation
765.8
Damage / min
12,455g
399 gold / min
35
10 placed · 4 cleared
223
7.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryまんkすき#mnk
Irelia · Top
2 / 5 / 7
25.7% KP
13,394
11.9% share
10,748g
239 CS · 7.7/m
柿岡茉#くらわすぞ
Jarvan IV · Jungle
8 / 5 / 15
65.7% KP
17,885
15.9% share
13,310g
194 CS · 6.2/m
シューティングルフィ太郎#流れ星
Ahri · Mid
11 / 4 / 10
60% KP
28,540
25.4% share
13,012g
211 CS · 6.8/m
花 酔#jp2
Kai'Sa · ADC
13 / 1 / 10
65.7% KP
44,690
39.7% share
19,656g
334 CS · 10.7/m
iς2ụ#1113
Lulu · Support
1 / 4 / 24
71.4% KP
7,958
7.1% share
9,210g
28 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
Xin Zhao · Top
2 / 4 / 7
47.4% KP
23,907
25.8% share
12,455g
223 CS · 7.1/m
V1 Berzas#Zubat
Evelynn · Jungle
7 / 1 / 4
57.9% KP
29,076
31.4% share
13,409g
239 CS · 7.7/m
自傷行為#8888
Akali · Mid
3 / 12 / 3
31.6% KP
19,714
21.3% share
9,904g
178 CS · 5.7/m
lIlIlIlIlIlIlIlI#JP999
Nilah · ADC
2 / 10 / 3
26.3% KP
6,735
7.3% share
11,937g
223 CS · 7.1/m
ミントサーモン寿司#5453
Pantheon · Support
5 / 8 / 5
52.6% KP
13,160
14.2% share
9,589g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
