Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 209 days ago
8 / 1 / 6
K / D / A
41.2%
Kill participation
750
Damage / min
13,703g
515.2 gold / min
28
7 placed · 2 cleared
244
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatorobou#TTV
Gnar · Top
1 / 3 / 2
20% KP
12,778
17.4% share
10,019g
242 CS · 9.1/m
リスク管理しない#3382
Naafiri · Jungle
2 / 8 / 2
26.7% KP
8,968
12.2% share
10,171g
175 CS · 6.6/m
GukBo#2004
Mel · Mid
7 / 6 / 0
46.7% KP
27,616
37.6% share
12,060g
232 CS · 8.7/m
伏魔御廚子#Gimi
Yunara · ADC
4 / 8 / 2
40% KP
15,550
21.2% share
12,103g
223 CS · 8.4/m
BURNING UP FOR U#08sup
Bard · Support
1 / 9 / 8
60% KP
8,538
11.6% share
6,873g
9 CS · 0.3/m
Red side
Victory1vsAll#日新又日新
Xin Zhao · Top
8 / 1 / 6
41.2% KP
19,949
22.9% share
13,703g
244 CS · 9.2/m
senzawa#JP1
Karthus · Jungle
12 / 3 / 11
67.6% KP
27,192
31.2% share
16,033g
242 CS · 9.1/m
シューティングルフィ太郎#流れ星
Ahri · Mid
8 / 2 / 10
52.9% KP
18,745
21.5% share
11,497g
197 CS · 7.4/m
V1 Berzas#Zubat
Seraphine · ADC
4 / 5 / 14
52.9% KP
14,292
16.4% share
11,769g
197 CS · 7.4/m
キプフェル#420
Blitzcrank · Support
2 / 4 / 18
58.8% KP
6,851
7.9% share
8,500g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
