Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 207 days ago
5 / 6 / 11
K / D / A
51.6%
Kill participation
682.4
Damage / min
14,146g
423.5 gold / min
29
9 placed · 2 cleared
230
6.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
Ambessa · Top
5 / 6 / 11
51.6% KP
22,791
14.3% share
14,146g
230 CS · 6.9/m
まねき#Japan
Kayn · Jungle
10 / 6 / 10
64.5% KP
32,997
20.7% share
14,673g
205 CS · 6.1/m
レジリエンス#あげてこー
Azir · Mid
1 / 3 / 10
35.5% KP
26,714
16.7% share
12,620g
291 CS · 8.7/m
Asuki#JP1
Kindred · ADC
14 / 7 / 11
80.6% KP
53,798
33.7% share
19,727g
263 CS · 7.9/m
BURNING UP FOR U#08sup
Neeko · Support
1 / 5 / 22
74.2% KP
23,274
14.6% share
10,264g
23 CS · 0.7/m
Red side
Defeatハミーチャン667#5353
Volibear · Top
5 / 7 / 4
33.3% KP
28,340
21.4% share
13,189g
225 CS · 6.7/m
hi im thresh#JP1
Xin Zhao · Jungle
2 / 5 / 10
44.4% KP
16,004
12.1% share
11,287g
174 CS · 5.2/m
Mokurooo#NKG
Talon · Mid
12 / 3 / 3
55.6% KP
24,531
18.5% share
19,256g
294 CS · 8.8/m
たのしむ#JP1
Ziggs · ADC
5 / 9 / 7
44.4% KP
41,311
31.2% share
15,741g
266 CS · 8/m
グレイラースY#JP1
Maokai · Support
3 / 7 / 17
74.1% KP
22,215
16.8% share
11,112g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
