Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 206 days ago
4 / 5 / 7
K / D / A
61.1%
Kill participation
464.6
Damage / min
11,021g
379.6 gold / min
24
5 placed · 5 cleared
192
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Berzas#Zubat
Gwen · Top
3 / 6 / 3
33.3% KP
18,478
22.4% share
10,763g
196 CS · 6.8/m
1vsAll#日新又日新
Xin Zhao · Jungle
4 / 5 / 7
61.1% KP
13,489
16.4% share
11,021g
192 CS · 6.6/m
nice try#ggwp3
Anivia · Mid
2 / 6 / 6
44.4% KP
18,763
22.8% share
10,116g
223 CS · 7.7/m
Asuki#JP1
Kindred · ADC
7 / 6 / 2
50% KP
16,528
20% share
12,284g
199 CS · 6.9/m
记在脑海里#5165
Sylas · Support
2 / 12 / 10
66.7% KP
15,206
18.4% share
8,781g
32 CS · 1.1/m
Red side
Victoryはたゆう#JP1
Fiddlesticks · Top
3 / 2 / 14
48.6% KP
24,604
17.3% share
9,879g
157 CS · 5.4/m
GukBo#2004
Ambessa · Jungle
1 / 6 / 8
25.7% KP
17,870
12.6% share
11,443g
230 CS · 7.9/m
北枫丶小老板#새 벽
Akali · Mid
21 / 2 / 5
74.3% KP
49,463
34.8% share
16,897g
209 CS · 7.2/m
伏魔御廚子#Gimi
Yunara · ADC
8 / 5 / 13
60% KP
39,308
27.7% share
17,903g
267 CS · 9.2/m
我纵茕茕孑立 难避漫漫长夜#gg wp
Rell · Support
2 / 3 / 24
74.3% KP
10,857
7.6% share
9,400g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
