Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 205 days ago
5 / 3 / 10
K / D / A
31.9%
Kill participation
716
Damage / min
14,174g
469.3 gold / min
30
6 placed · 6 cleared
284
9.4 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
Gragas · Top
5 / 3 / 10
31.9% KP
21,624
14.5% share
14,174g
284 CS · 9.4/m
Akua#KING
Kha'Zix · Jungle
15 / 5 / 8
48.9% KP
26,991
18.2% share
15,378g
177 CS · 5.9/m
sotto voce#JP1
Ahri · Mid
6 / 5 / 16
46.8% KP
31,483
21.2% share
13,919g
237 CS · 7.8/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
19 / 7 / 7
55.3% KP
50,045
33.7% share
20,694g
223 CS · 7.4/m
Iongtimenosee#3107
Morgana · Support
2 / 12 / 21
48.9% KP
18,491
12.4% share
10,567g
25 CS · 0.8/m
Red side
Defeatレジリエンス#あげてこー
Rumble · Top
2 / 10 / 6
25% KP
19,315
16.5% share
10,856g
231 CS · 7.6/m
HzLoveSs#ホnザi
Zaahen · Jungle
8 / 8 / 8
50% KP
27,273
23.2% share
14,709g
202 CS · 6.7/m
GreαtΜâge Pop#JP1
Naafiri · Mid
10 / 7 / 9
59.4% KP
27,877
23.8% share
14,159g
211 CS · 7/m
WantToBeAlone#9999
Ryze · ADC
7 / 11 / 8
46.9% KP
30,755
26.2% share
14,722g
246 CS · 8.1/m
ShaZam#0059
Poppy · Support
5 / 11 / 12
53.1% KP
12,126
10.3% share
9,805g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
