Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 205 days ago
8 / 5 / 5
K / D / A
59.1%
Kill participation
1,118.1
Damage / min
12,558g
465.4 gold / min
27
9 placed · 3 cleared
197
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Xin Zhao · Top
8 / 5 / 5
59.1% KP
30,169
28.4% share
12,558g
197 CS · 7.3/m
sAint#Grim
Morgana · Jungle
9 / 4 / 8
77.3% KP
31,451
29.6% share
13,792g
223 CS · 8.3/m
AGA治療検討中#AGA
Twisted Fate · Mid
3 / 5 / 6
40.9% KP
17,628
16.6% share
11,568g
203 CS · 7.5/m
黑白解釋#JP1
Tristana · ADC
2 / 15 / 5
31.8% KP
16,555
15.6% share
9,840g
170 CS · 6.3/m
俺だけやっている#3002
Bard · Support
0 / 6 / 15
68.2% KP
10,312
9.7% share
7,096g
25 CS · 0.9/m
Red side
Victoryなお美#JP12
Yorick · Top
1 / 4 / 3
11.4% KP
11,466
10.5% share
11,315g
222 CS · 8.2/m
癒されたいかかし#8023
Shaco · Jungle
2 / 5 / 11
37.1% KP
13,527
12.4% share
9,853g
160 CS · 5.9/m
Apocalys#JP1
Aurora · Mid
16 / 2 / 3
54.3% KP
38,448
35.2% share
14,430g
235 CS · 8.7/m
Ricardo M Lu#520
Vayne · ADC
10 / 6 / 9
54.3% KP
25,121
23% share
14,191g
186 CS · 6.9/m
metatoro#4644
Swain · Support
6 / 5 / 17
65.7% KP
20,706
18.9% share
10,482g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
