Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 201 days ago
10 / 4 / 6
K / D / A
48.5%
Kill participation
1,007
Damage / min
13,628g
469.4 gold / min
12
5 placed · 1 cleared
237
8.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory骨痛クラッシャー#JP1
Olaf · Top
16 / 6 / 0
32.7% KP
38,586
25.6% share
17,385g
253 CS · 8.7/m
Lunari#JP1
Graves · Jungle
8 / 5 / 10
36.7% KP
23,087
15.3% share
13,744g
206 CS · 7.1/m
必杀技#小凌宝
Anivia · Mid
4 / 8 / 9
26.5% KP
18,979
12.6% share
10,665g
170 CS · 5.9/m
FlavJP#JP1
Kai'Sa · ADC
19 / 6 / 10
59.2% KP
48,510
32.2% share
19,245g
277 CS · 9.5/m
kurahuto#JP1
Neeko · Support
2 / 8 / 21
46.9% KP
21,298
14.2% share
9,545g
23 CS · 0.8/m
Red side
DefeatpRosaryq#JP1
Mordekaiser · Top
4 / 13 / 2
18.2% KP
19,204
15.9% share
9,618g
146 CS · 5/m
Hunan Normal Uni#JP1
Xin Zhao · Jungle
13 / 9 / 7
60.6% KP
30,097
24.9% share
13,439g
179 CS · 6.2/m
1vsAll#日新又日新
Yone · Mid
10 / 4 / 6
48.5% KP
29,237
24.2% share
13,628g
237 CS · 8.2/m
悲しいカニ#crab
Ezreal · ADC
4 / 12 / 5
27.3% KP
24,958
20.7% share
11,076g
213 CS · 7.3/m
EvilŠword#2000
Karma · Support
2 / 11 / 16
54.5% KP
17,174
14.2% share
8,594g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
