Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 200 days ago
12 / 4 / 5
K / D / A
40.5%
Kill participation
1,184.8
Damage / min
14,213g
527.1 gold / min
42
13 placed · 2 cleared
190
7 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRicky#りっきー
Camille · Top
4 / 9 / 5
25% KP
25,824
23.1% share
9,540g
180 CS · 6.7/m
Korea Evelyn#KR2
Kha'Zix · Jungle
16 / 4 / 5
58.3% KP
30,498
27.2% share
16,612g
197 CS · 7.3/m
石谷盛武#1234
Cassiopeia · Mid
4 / 9 / 5
25% KP
22,171
19.8% share
9,935g
212 CS · 7.9/m
鼻歌三丁#矢筈斬り
Yunara · ADC
8 / 11 / 13
58.3% KP
26,807
23.9% share
11,979g
175 CS · 6.5/m
i aint depressed#112
Braum · Support
4 / 9 / 19
63.9% KP
6,696
6% share
8,434g
17 CS · 0.6/m
Red side
Victory1vsAll#日新又日新
Jax · Top
12 / 4 / 5
40.5% KP
31,950
28.3% share
14,213g
190 CS · 7/m
ベネトリ#ごおんごd
Talon · Jungle
5 / 7 / 13
42.9% KP
11,699
10.4% share
11,500g
135 CS · 5/m
DekaMäraCat#1234
Zac · Mid
4 / 5 / 15
45.2% KP
18,123
16.1% share
10,888g
174 CS · 6.5/m
Kibunyasan#JP1
Samira · ADC
18 / 8 / 10
66.7% KP
40,913
36.3% share
18,861g
231 CS · 8.6/m
キャタピー#Lv100
Leona · Support
3 / 12 / 21
57.1% KP
10,132
9% share
9,181g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
