Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 197 days ago
7 / 5 / 2
K / D / A
45%
Kill participation
797.5
Damage / min
11,930g
393.5 gold / min
19
7 placed · 0 cleared
181
6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGGGGG#JP2
Gangplank · Top
5 / 2 / 14
63.3% KP
23,165
20% share
13,955g
263 CS · 8.7/m
田吾作jupiter#JP1
Qiyana · Jungle
10 / 5 / 6
53.3% KP
21,887
18.9% share
13,593g
175 CS · 5.8/m
サメ仲間#JP1
Azir · Mid
8 / 3 / 8
53.3% KP
34,624
29.9% share
13,298g
233 CS · 7.7/m
0x7FFFFFFF#JP1
Brand · ADC
5 / 5 / 13
60% KP
21,855
18.9% share
15,881g
246 CS · 8.1/m
グレイラースY#JP1
Maokai · Support
2 / 5 / 16
60% KP
14,082
12.2% share
9,985g
51 CS · 1.7/m
Red side
Defeat1vsAll#日新又日新
Xin Zhao · Top
7 / 5 / 2
45% KP
24,179
25.1% share
11,930g
181 CS · 6/m
maxtukun#1234
Wukong · Jungle
4 / 5 / 8
60% KP
17,477
18.2% share
11,691g
215 CS · 7.1/m
i play fill#ツケ穴
Zed · Mid
5 / 9 / 2
35% KP
16,166
16.8% share
11,375g
209 CS · 6.9/m
わぐらちゃん#ε з
Ezreal · ADC
2 / 3 / 8
50% KP
24,929
25.9% share
13,323g
267 CS · 8.8/m
geriunkonoaji#11222
Mel · Support
2 / 8 / 8
50% KP
13,515
14% share
7,947g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
