Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 193 days ago
8 / 7 / 4
K / D / A
70.6%
Kill participation
874.4
Damage / min
11,349g
465.8 gold / min
22
9 placed · 2 cleared
156
6.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryまねき#Japan
Warwick · Top
8 / 4 / 7
55.6% KP
17,768
17.2% share
11,321g
170 CS · 7/m
桐人君#JP1
Graves · Jungle
7 / 3 / 7
51.9% KP
14,899
14.4% share
13,819g
228 CS · 9.4/m
TedXiongzl#1123
Aurora · Mid
4 / 5 / 5
33.3% KP
32,450
31.4% share
11,258g
187 CS · 7.7/m
MayR#モーティス
Yunara · ADC
6 / 1 / 7
48.1% KP
25,569
24.7% share
13,945g
230 CS · 9.4/m
澤村 S 英梨々#JP1
Bard · Support
2 / 4 / 13
55.6% KP
12,775
12.3% share
7,750g
10 CS · 0.4/m
Red side
Defeat1vsAll#日新又日新
Jax · Top
8 / 7 / 4
70.6% KP
21,307
35.4% share
11,349g
156 CS · 6.4/m
GAME NAME#Null
Diana · Jungle
2 / 6 / 8
58.8% KP
10,626
17.6% share
8,600g
143 CS · 5.9/m
VIVIDWORLD#JP1
Nasus · Mid
3 / 3 / 6
52.9% KP
10,484
17.4% share
8,277g
151 CS · 6.2/m
set#98K
Naafiri · ADC
3 / 5 / 3
35.3% KP
12,681
21.1% share
10,338g
191 CS · 7.8/m
森の妖精タリック#JP1
Taric · Support
1 / 6 / 10
64.7% KP
5,113
8.5% share
6,580g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
