Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 193 days ago
8 / 5 / 16
K / D / A
48%
Kill participation
1,006.1
Damage / min
17,226g
444.9 gold / min
30
6 placed · 9 cleared
257
6.6 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatてっこおおおおお#JP1
Akshan · Top
7 / 9 / 11
54.5% KP
36,784
21.6% share
15,456g
258 CS · 6.7/m
Moda#233
Vi · Jungle
5 / 7 / 11
48.5% KP
14,887
8.7% share
14,853g
232 CS · 6/m
Dplus KIA エリン#JP1
Anivia · Mid
5 / 8 / 18
69.7% KP
34,696
20.4% share
15,263g
284 CS · 7.3/m
卯ノ花烈#初代剣八
Karthus · ADC
15 / 16 / 10
75.8% KP
74,036
43.4% share
20,103g
267 CS · 6.9/m
藍染惣右介#霊 王
Taric · Support
1 / 10 / 24
75.8% KP
10,072
5.9% share
10,889g
42 CS · 1.1/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
8 / 5 / 16
48% KP
38,953
19.6% share
17,226g
257 CS · 6.6/m
ニューキングハナハナV#ハナ専
Kindred · Jungle
26 / 7 / 12
76% KP
76,798
38.7% share
24,435g
313 CS · 8.1/m
Mokurooo#NKG
Sylas · Mid
4 / 9 / 16
40% KP
33,086
16.7% share
12,886g
195 CS · 5/m
青ク透明ナ私ニナリタイ#xxx
Sivir · ADC
9 / 8 / 16
50% KP
36,182
18.2% share
21,123g
303 CS · 7.8/m
Rittle#JP1
Braum · Support
3 / 4 / 26
58% KP
13,614
6.9% share
11,577g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
