Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 192 days ago
9 / 2 / 14
K / D / A
57.5%
Kill participation
1,153.1
Damage / min
14,635g
478.5 gold / min
37
11 placed · 1 cleared
227
7.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSigno#JP1
Shen · Top
2 / 9 / 10
36.4% KP
14,819
12.7% share
9,010g
139 CS · 4.5/m
Hunan Normal Uni#JP1
Lee Sin · Jungle
5 / 5 / 9
42.4% KP
14,796
12.6% share
12,468g
193 CS · 6.3/m
鷲見セリナ#ブルシー
Zed · Mid
10 / 6 / 7
51.5% KP
35,031
29.9% share
14,540g
239 CS · 7.8/m
くむお#JP1
Ashe · ADC
11 / 11 / 6
51.5% KP
28,316
24.2% share
14,406g
202 CS · 6.6/m
Snow Panda#SNOW
Bard · Support
5 / 9 / 14
57.6% KP
24,111
20.6% share
11,098g
34 CS · 1.1/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
9 / 2 / 14
57.5% KP
35,265
23.6% share
14,635g
227 CS · 7.4/m
ImNotPoPo#JP1
Nidalee · Jungle
7 / 4 / 15
55% KP
29,699
19.9% share
14,310g
187 CS · 6.1/m
J R#MID
Viego · Mid
7 / 11 / 10
42.5% KP
21,053
14.1% share
13,131g
202 CS · 6.6/m
心地よい鹿#JP2
Ezreal · ADC
11 / 7 / 15
65% KP
51,470
34.5% share
16,165g
239 CS · 7.8/m
ハウス食品#JP1
Pyke · Support
6 / 9 / 13
47.5% KP
11,842
7.9% share
10,521g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
