Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 192 days ago
15 / 4 / 6
K / D / A
44.7%
Kill participation
917.5
Damage / min
15,669g
456.6 gold / min
28
7 placed · 3 cleared
241
7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKING#12515
Varus · Top
6 / 13 / 7
36.1% KP
24,515
14.9% share
12,894g
232 CS · 6.8/m
Father of china#2302
Sylas · Jungle
5 / 10 / 17
61.1% KP
29,020
17.7% share
14,348g
229 CS · 6.7/m
ずっと真昼間でいいのに#ZTMP
Anivia · Mid
4 / 5 / 11
41.7% KP
28,772
17.5% share
12,894g
243 CS · 7.1/m
わぐらちゃん#ε з
Ezreal · ADC
21 / 7 / 7
77.8% KP
70,781
43.1% share
23,514g
255 CS · 7.4/m
Erich Zann#odd
Karma · Support
0 / 12 / 26
72.2% KP
11,160
6.8% share
9,985g
30 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
15 / 4 / 6
44.7% KP
31,485
22% share
15,669g
241 CS · 7/m
saku#jp2
Lee Sin · Jungle
10 / 5 / 12
46.8% KP
23,809
16.7% share
14,559g
193 CS · 5.6/m
别怕亲爱的#有我呢
Yunara · Mid
5 / 4 / 15
42.6% KP
35,335
24.7% share
15,555g
293 CS · 8.5/m
イゾルデ#永 遠
Viego · ADC
13 / 11 / 8
44.7% KP
34,826
24.4% share
15,003g
191 CS · 5.6/m
Talon817#새 벽
Maokai · Support
4 / 12 / 22
55.3% KP
17,374
12.2% share
10,656g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
