Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 192 days ago
13 / 5 / 11
K / D / A
61.5%
Kill participation
1,224.5
Damage / min
14,732g
484.1 gold / min
31
6 placed · 2 cleared
194
6.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXandrino#JP1
Riven · Top
4 / 11 / 6
30.3% KP
18,354
14.4% share
11,875g
187 CS · 6.1/m
BLACK#JP2
Viego · Jungle
9 / 11 / 9
54.5% KP
23,205
18.2% share
13,396g
193 CS · 6.3/m
Johnwick#JP3
Sylas · Mid
10 / 6 / 9
57.6% KP
32,157
25.2% share
14,254g
227 CS · 7.5/m
Saint Creed#PRO
Kog'Maw · ADC
5 / 8 / 14
57.6% KP
39,885
31.3% share
12,498g
182 CS · 6/m
欧罗巴#0000
Senna · Support
5 / 3 / 20
75.8% KP
13,931
10.9% share
10,454g
36 CS · 1.2/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
13 / 5 / 11
61.5% KP
37,267
27.8% share
14,732g
194 CS · 6.4/m
カレクゴス#JP1
Urgot · Jungle
11 / 8 / 14
64.1% KP
31,212
23.3% share
15,656g
208 CS · 6.8/m
AkshacO#かえで鯖民
Twisted Fate · Mid
4 / 9 / 8
30.8% KP
17,076
12.7% share
13,206g
226 CS · 7.4/m
RuneFactoryが大好きだ#YRA
Twitch · ADC
10 / 6 / 11
53.8% KP
36,975
27.6% share
17,301g
224 CS · 7.4/m
バリアを使ってください#マジで
Bard · Support
1 / 5 / 18
48.7% KP
11,592
8.6% share
9,233g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
