Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 190 days ago
3 / 4 / 3
K / D / A
31.6%
Kill participation
922.4
Damage / min
9,499g
387.5 gold / min
19
9 placed · 0 cleared
170
6.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Rumble · Top
3 / 4 / 3
31.6% KP
22,615
26% share
9,499g
170 CS · 6.9/m
いい夢見てね#おやすみ
Vi · Jungle
7 / 6 / 7
73.7% KP
14,433
16.6% share
10,773g
154 CS · 6.3/m
Pheonix#VG45
Twisted Fate · Mid
2 / 7 / 6
42.1% KP
17,115
19.6% share
9,386g
187 CS · 7.6/m
Kibunyasan#JP1
Samira · ADC
6 / 11 / 5
57.9% KP
18,524
21.3% share
9,913g
155 CS · 6.3/m
キャタピー#Lv100
Morgana · Support
1 / 9 / 10
57.9% KP
14,440
16.6% share
6,541g
22 CS · 0.9/m
Red side
Victoryブラキオサウルス#dino
K'Sante · Top
4 / 4 / 11
40.5% KP
13,129
13.4% share
9,240g
181 CS · 7.4/m
May#0823
Lee Sin · Jungle
11 / 5 / 17
75.7% KP
22,238
22.8% share
13,520g
166 CS · 6.8/m
Majic#0409
Lissandra · Mid
6 / 3 / 21
73% KP
22,799
23.4% share
11,383g
196 CS · 8/m
伏魔御廚子#Gimi
Corki · ADC
14 / 3 / 12
70.3% KP
32,842
33.6% share
15,142g
201 CS · 8.2/m
ふぇにっち#2350
Alistar · Support
2 / 4 / 27
78.4% KP
6,609
6.8% share
8,347g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
