Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 189 days ago
6 / 6 / 9
K / D / A
42.9%
Kill participation
770.8
Damage / min
12,937g
394.4 gold / min
21
6 placed · 2 cleared
241
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
6 / 6 / 9
42.9% KP
25,283
21.6% share
12,937g
241 CS · 7.3/m
青春禁止#JP1
Evelynn · Jungle
8 / 8 / 14
62.9% KP
25,407
21.7% share
15,397g
146 CS · 4.5/m
个性逃亡者#JP1
Malzahar · Mid
4 / 8 / 14
51.4% KP
27,023
23% share
13,748g
253 CS · 7.7/m
omoti01#JP1
Smolder · ADC
7 / 9 / 11
51.4% KP
24,825
21.2% share
15,534g
247 CS · 7.5/m
わぐらちゃん#ε з
Pyke · Support
10 / 7 / 8
51.4% KP
14,773
12.6% share
12,802g
28 CS · 0.9/m
Red side
VictoryAwan#0925
Illaoi · Top
6 / 9 / 7
34.2% KP
36,050
22.4% share
14,024g
229 CS · 7/m
BC EL#JP1
Talon · Jungle
10 / 6 / 13
60.5% KP
26,133
16.3% share
18,157g
310 CS · 9.5/m
Ayezen#JP1
Viktor · Mid
9 / 3 / 7
42.1% KP
32,144
20% share
15,811g
251 CS · 7.7/m
Blue#KR330
Ezreal · ADC
6 / 7 / 9
39.5% KP
35,262
22% share
15,676g
263 CS · 8/m
グレイラースY#JP1
Shaco · Support
7 / 10 / 15
57.9% KP
31,051
19.3% share
12,033g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
