Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 187 days ago
8 / 3 / 2
K / D / A
43.5%
Kill participation
925.4
Damage / min
11,248g
421.3 gold / min
22
8 placed · 3 cleared
197
7.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
8 / 3 / 2
43.5% KP
24,708
24.8% share
11,248g
197 CS · 7.4/m
ときめきマジカルサークル#aaaaa
Dr. Mundo · Jungle
4 / 5 / 4
34.8% KP
16,451
16.5% share
10,682g
207 CS · 7.8/m
灰メルカ#1008
Galio · Mid
2 / 9 / 5
30.4% KP
17,733
17.8% share
8,097g
155 CS · 5.8/m
Lin137#5432
Ashe · ADC
6 / 4 / 7
56.5% KP
23,413
23.5% share
12,484g
206 CS · 7.7/m
Keria#Κ R 1
Elise · Support
3 / 7 / 7
43.5% KP
17,200
17.3% share
7,771g
36 CS · 1.3/m
Red side
Victoryエアスラッシュ#JP1
Anivia · Top
0 / 4 / 10
35.7% KP
14,704
13.4% share
8,616g
172 CS · 6.4/m
ウズイテンゲン#JP1
Qiyana · Jungle
15 / 2 / 5
71.4% KP
30,114
27.5% share
15,120g
207 CS · 7.8/m
卑鄙卑賤自卑卑微卑劣#JP2
Smolder · Mid
10 / 3 / 9
67.9% KP
28,683
26.2% share
14,182g
222 CS · 8.3/m
rire#7777
Ezreal · ADC
3 / 7 / 8
39.3% KP
22,469
20.5% share
10,329g
178 CS · 6.7/m
Snow Panda#SNOW
Bard · Support
0 / 7 / 20
71.4% KP
13,618
12.4% share
8,052g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
