Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 186 days ago
7 / 7 / 14
K / D / A
51.2%
Kill participation
1,051.8
Damage / min
12,812g
406.1 gold / min
19
7 placed · 2 cleared
213
6.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Ambessa · Top
7 / 7 / 14
51.2% KP
33,185
26.7% share
12,812g
213 CS · 6.8/m
黒いみかん#human
Nocturne · Jungle
5 / 5 / 11
39% KP
11,953
9.6% share
11,193g
180 CS · 5.7/m
krinsyy#kat1
Katarina · Mid
16 / 7 / 7
56.1% KP
29,734
24% share
16,013g
218 CS · 6.9/m
JP ONANI KING#onani
Lucian · ADC
13 / 3 / 7
48.8% KP
39,679
32% share
16,923g
277 CS · 8.8/m
Yasuri#JP1
Milio · Support
0 / 3 / 28
68.3% KP
9,597
7.7% share
9,290g
22 CS · 0.7/m
Red side
VictoryLiam Gallagher#0812
Renekton · Top
4 / 7 / 5
36% KP
19,875
19.6% share
13,165g
241 CS · 7.6/m
Lp3#zzz
Rumble · Jungle
7 / 8 / 11
72% KP
34,747
34.3% share
15,612g
222 CS · 7/m
wataneko#JP1
Sylas · Mid
9 / 8 / 8
68% KP
21,425
21.1% share
14,949g
233 CS · 7.4/m
馬渕 洸#JP4
Sivir · ADC
1 / 6 / 8
36% KP
10,271
10.1% share
14,644g
270 CS · 8.6/m
화이트 스네이크#JJJ
Pantheon · Support
4 / 12 / 10
56% KP
15,073
14.9% share
10,097g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
