Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Normal Draft · 185 days ago
13 / 4 / 14
K / D / A
52.9%
Kill participation
1,254
Damage / min
20,807g
485.8 gold / min
35
16 placed · 6 cleared
359
8.4 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory如月緋月#itsu
Shen · Top
0 / 10 / 24
47.1% KP
11,743
6.1% share
11,092g
140 CS · 3.3/m
Arashi#XDD
Ambessa · Jungle
18 / 12 / 17
68.6% KP
53,971
28.1% share
22,285g
255 CS · 6/m
1vsAll#日新又日新
Viktor · Mid
13 / 4 / 14
52.9% KP
53,713
27.9% share
20,807g
359 CS · 8.4/m
アベル#5603
Ashe · ADC
16 / 9 / 18
66.7% KP
51,102
26.6% share
23,369g
293 CS · 6.8/m
王小龍#JP1
Seraphine · Support
4 / 11 / 29
64.7% KP
21,799
11.3% share
12,944g
30 CS · 0.7/m
Red side
Defeathomu#002
K'Sante · Top
8 / 5 / 19
58.7% KP
32,771
20% share
17,792g
270 CS · 6.3/m
篠澤広#をすこれ
Pantheon · Jungle
11 / 13 / 10
45.7% KP
25,683
15.7% share
17,612g
267 CS · 6.2/m
AbouTrue#JP1
Mel · Mid
13 / 10 / 11
52.2% KP
41,910
25.6% share
17,889g
274 CS · 6.4/m
りーやん#1110
Kai'Sa · ADC
9 / 11 / 11
43.5% KP
31,953
19.5% share
18,278g
291 CS · 6.8/m
Puspin猫#Meow
Senna · Support
5 / 12 / 32
80.4% KP
31,601
19.3% share
16,200g
102 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
