Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Normal Draft · 180 days ago
22 / 4 / 9
K / D / A
70.5%
Kill participation
1,644.5
Damage / min
26,169g
683.9 gold / min
34
4 placed · 7 cleared
322
8.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory外国人#kr117
Sion · Top
6 / 3 / 15
47.7% KP
41,523
23.1% share
16,328g
261 CS · 6.8/m
1vsAll#日新又日新
Ambessa · Jungle
22 / 4 / 9
70.5% KP
62,930
35.1% share
26,169g
322 CS · 8.4/m
jp4264#4264
Taliyah · Mid
4 / 15 / 10
31.8% KP
20,432
11.4% share
13,831g
223 CS · 5.8/m
ね こ#mew
Aphelios · ADC
8 / 16 / 15
52.3% KP
34,519
19.2% share
20,390g
244 CS · 6.4/m
サンダース#JP1
Karma · Support
4 / 17 / 11
34.1% KP
20,131
11.2% share
12,356g
55 CS · 1.4/m
Red side
Defeatジュン#0312
Camille · Top
6 / 8 / 4
18.2% KP
35,181
16.1% share
14,720g
298 CS · 7.8/m
マレーシアのフェイカー#フェイカー
Naafiri · Jungle
13 / 9 / 11
43.6% KP
39,002
17.8% share
18,140g
290 CS · 7.6/m
光化門#淳淳淳
Jayce · Mid
15 / 13 / 12
49.1% KP
66,112
30.2% share
20,404g
283 CS · 7.4/m
サメ仲間#JP1
Ezreal · ADC
12 / 8 / 16
50.9% KP
53,380
24.4% share
18,262g
291 CS · 7.6/m
Troll King#4381
Sett · Support
9 / 6 / 15
43.6% KP
25,273
11.5% share
13,176g
84 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
