Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 178 days ago
5 / 9 / 13
K / D / A
38.3%
Kill participation
717.5
Damage / min
12,882g
392.7 gold / min
44
13 placed · 1 cleared
193
5.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXandrino#JP1
Riven · Top
4 / 11 / 13
32.7% KP
22,564
13.3% share
11,613g
195 CS · 5.9/m
はるき#KPW
Nidalee · Jungle
27 / 5 / 20
90.4% KP
67,088
39.6% share
22,434g
239 CS · 7.3/m
KillerCat#Killa
Ryze · Mid
9 / 8 / 16
48.1% KP
32,308
19.1% share
16,231g
263 CS · 8/m
Asuki#JP1
Kindred · ADC
9 / 9 / 11
38.5% KP
29,468
17.4% share
15,642g
230 CS · 7/m
1234521#123
Nautilus · Support
3 / 14 / 25
53.8% KP
17,877
10.6% share
10,334g
29 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
Jax · Top
5 / 9 / 13
38.3% KP
23,533
13.8% share
12,882g
193 CS · 5.9/m
I Am AtomiK#シャドウ
Ambessa · Jungle
13 / 13 / 18
66% KP
39,501
23.2% share
14,522g
164 CS · 5/m
Panthuman#JP1
Brand · Mid
10 / 11 / 13
48.9% KP
36,403
21.3% share
12,729g
186 CS · 5.7/m
NaiNa#4422
Xayah · ADC
18 / 10 / 11
61.7% KP
54,980
32.2% share
17,698g
246 CS · 7.5/m
rire#7777
Karma · Support
1 / 9 / 27
59.6% KP
16,164
9.5% share
10,093g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
