Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 178 days ago
12 / 7 / 8
K / D / A
46.5%
Kill participation
950.4
Damage / min
11,274g
417.3 gold / min
82
37 placed · 5 cleared
34
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgaman#7897
Sion · Top
4 / 7 / 7
45.8% KP
21,476
18.3% share
10,527g
167 CS · 6.2/m
Ξ º ω º Ξ#3489
Kha'Zix · Jungle
11 / 9 / 3
58.3% KP
29,748
25.3% share
14,198g
120 CS · 4.4/m
给我擦皮鞋#JP2
Diana · Mid
1 / 9 / 5
25% KP
16,809
14.3% share
9,618g
179 CS · 6.6/m
bimpop1111#JP2
Syndra · ADC
4 / 10 / 8
50% KP
22,546
19.2% share
12,491g
186 CS · 6.9/m
だれでも#1108
Xerath · Support
4 / 8 / 14
75% KP
26,949
22.9% share
9,992g
48 CS · 1.8/m
Red side
Victoryウナギイヌ#unagi
Dr. Mundo · Top
2 / 3 / 12
32.6% KP
21,168
15.9% share
11,125g
187 CS · 6.9/m
May#0823
Karthus · Jungle
10 / 6 / 14
55.8% KP
30,689
23.1% share
15,661g
263 CS · 9.7/m
lllllllIIIl#jp2
LeBlanc · Mid
10 / 5 / 10
46.5% KP
21,244
16% share
11,330g
159 CS · 5.9/m
Lee#JP2
Sivir · ADC
9 / 3 / 15
55.8% KP
34,226
25.7% share
16,817g
239 CS · 8.8/m
1vsAll#日新又日新
Pantheon · Support
12 / 7 / 8
46.5% KP
25,676
19.3% share
11,274g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
