Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 177 days ago
8 / 9 / 3
K / D / A
61.1%
Kill participation
1,133
Damage / min
14,978g
456.4 gold / min
29
5 placed · 7 cleared
251
7.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Ambessa · Top
8 / 9 / 3
61.1% KP
37,180
30.5% share
14,978g
251 CS · 7.6/m
Blender#Blend
Lillia · Jungle
3 / 8 / 4
38.9% KP
20,903
17.2% share
13,330g
264 CS · 8/m
给我擦皮鞋#JP2
Garen · Mid
2 / 10 / 3
27.8% KP
17,346
14.2% share
12,589g
267 CS · 8.1/m
GGarizz#ゴリラ
Ezreal · ADC
4 / 8 / 2
33.3% KP
26,890
22.1% share
15,064g
269 CS · 8.2/m
まっちょ#5840
Zyra · Support
1 / 10 / 5
33.3% KP
19,431
16% share
8,690g
49 CS · 1.5/m
Red side
Victoryまlよらじゃ lよむlよoちーの#lよむぱち
Rumble · Top
6 / 7 / 10
35.6% KP
16,407
12.5% share
11,436g
165 CS · 5/m
was good day#JP1
Zaahen · Jungle
8 / 1 / 16
53.3% KP
21,304
16.3% share
15,234g
244 CS · 7.4/m
Akainu#971
Jayce · Mid
19 / 3 / 7
57.8% KP
54,194
41.4% share
18,582g
299 CS · 9.1/m
Philia#sama
Jhin · ADC
10 / 4 / 10
44.4% KP
23,417
17.9% share
17,825g
299 CS · 9.1/m
バリアを使ってください#マジで
Bard · Support
2 / 3 / 28
66.7% KP
15,729
12% share
10,987g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
