Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 177 days ago
11 / 2 / 9
K / D / A
50%
Kill participation
1,410.5
Damage / min
16,753g
599.4 gold / min
15
5 placed · 2 cleared
259
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatごめん#龍が如く
Sett · Top
5 / 8 / 5
47.6% KP
19,594
21.1% share
9,955g
161 CS · 5.8/m
Hosizora Rin#JP1
Jarvan IV · Jungle
8 / 9 / 8
76.2% KP
20,129
21.7% share
11,601g
149 CS · 5.3/m
个性逃亡者#JP1
Aurelion Sol · Mid
5 / 6 / 6
52.4% KP
22,970
24.7% share
11,130g
214 CS · 7.7/m
rire#7777
Sivir · ADC
3 / 9 / 5
38.1% KP
21,242
22.9% share
13,545g
240 CS · 8.6/m
hetel#JP1
Anivia · Support
0 / 8 / 9
42.9% KP
9,015
9.7% share
7,073g
43 CS · 1.5/m
Red side
Victoryポリカル#JP1
Swain · Top
3 / 4 / 11
35% KP
22,171
15.8% share
10,087g
158 CS · 5.7/m
Philia#sama
Graves · Jungle
17 / 5 / 10
67.5% KP
41,903
29.8% share
17,834g
251 CS · 9/m
1vsAll#日新又日新
Yone · Mid
11 / 2 / 9
50% KP
39,424
28.1% share
16,753g
259 CS · 9.3/m
ちゅうちゅう#0510
Jhin · ADC
6 / 5 / 14
50% KP
22,446
16% share
14,260g
237 CS · 8.5/m
だれでも#1108
Karma · Support
3 / 5 / 20
57.5% KP
14,478
10.3% share
9,196g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
