Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Normal Draft · 172 days ago
12 / 4 / 2
K / D / A
66.7%
Kill participation
1,115.5
Damage / min
14,070g
516.3 gold / min
15
5 placed · 1 cleared
229
8.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryなーさん#JP1
Jax · Top
1 / 10 / 4
17.9% KP
10,604
11.1% share
8,300g
147 CS · 5.4/m
Terann#최기명팬
Graves · Jungle
12 / 3 / 4
57.1% KP
19,640
20.6% share
13,751g
200 CS · 7.3/m
回帰者#0911
Zoe · Mid
5 / 3 / 8
46.4% KP
27,978
29.4% share
9,507g
175 CS · 6.4/m
βροντη#JP1
Sivir · ADC
9 / 4 / 10
67.9% KP
30,588
32.2% share
14,619g
264 CS · 9.7/m
びけびけ#222
Leona · Support
1 / 1 / 14
53.6% KP
6,319
6.6% share
7,904g
25 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
12 / 4 / 2
66.7% KP
30,397
36.7% share
14,070g
229 CS · 8.4/m
V1 Mtemia#Damn
Lee Sin · Jungle
4 / 5 / 2
28.6% KP
9,875
11.9% share
11,217g
168 CS · 6.2/m
HASAKI PTSD#JP1
Gangplank · Mid
4 / 3 / 6
47.6% KP
20,694
25% share
12,151g
226 CS · 8.3/m
V1 Recon#0806
Senna · ADC
1 / 9 / 4
23.8% KP
15,278
18.4% share
9,284g
187 CS · 6.9/m
天上天下唯我独尊#jp12
Blitzcrank · Support
0 / 7 / 6
28.6% KP
6,614
8% share
6,522g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
