Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Normal Draft · 170 days ago
8 / 5 / 1
K / D / A
36%
Kill participation
852.6
Damage / min
12,772g
482.9 gold / min
9
8 placed · 0 cleared
239
9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLIink777#JP1
Darius · Top
7 / 5 / 5
35.3% KP
28,556
27.8% share
11,506g
172 CS · 6.5/m
マサラタウンから来た#Yui
Ekko · Jungle
6 / 3 / 6
35.3% KP
19,563
19.1% share
12,599g
185 CS · 7/m
Jinx sniper Bot #JP1
Viktor · Mid
5 / 5 / 6
32.4% KP
20,781
20.2% share
11,796g
247 CS · 9.3/m
The Witcher#JP1
Jhin · ADC
16 / 4 / 2
52.9% KP
26,047
25.4% share
15,123g
174 CS · 6.6/m
Mac Shaker#JP1
Karma · Support
0 / 8 / 16
47.1% KP
7,690
7.5% share
8,485g
32 CS · 1.2/m
Red side
DefeatV1 Recon#0806
Zaahen · Top
3 / 7 / 3
24% KP
20,896
22.3% share
10,451g
211 CS · 8/m
V1 Foe#第二場戲
Naafiri · Jungle
5 / 6 / 5
40% KP
21,796
23.3% share
9,950g
151 CS · 5.7/m
1vsAll#日新又日新
Azir · Mid
8 / 5 / 1
36% KP
22,550
24.1% share
12,772g
239 CS · 9/m
MBG#MBG1
Kalista · ADC
6 / 10 / 1
28% KP
19,786
21.1% share
10,616g
175 CS · 6.6/m
V1 Mtemia#Damn
Blitzcrank · Support
3 / 6 / 9
48% KP
8,539
9.1% share
7,799g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
