Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 163 days ago
8 / 6 / 12
K / D / A
62.5%
Kill participation
966.9
Damage / min
15,144g
476.2 gold / min
16
6 placed · 2 cleared
241
7.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryymcoqftje#123
Vladimir · Top
1 / 10 / 2
6.1% KP
11,303
7.6% share
11,537g
229 CS · 7.2/m
猫を雪に埋める#JP1
Graves · Jungle
29 / 7 / 5
69.4% KP
55,383
37.2% share
22,349g
256 CS · 8.1/m
CRYO#クライオ
Cassiopeia · Mid
11 / 9 / 11
44.9% KP
40,868
27.5% share
13,408g
195 CS · 6.1/m
Sylar#EU1
Smolder · ADC
5 / 4 / 16
42.9% KP
29,458
19.8% share
13,998g
245 CS · 7.7/m
fish n chips#がちえぐ
Rell · Support
3 / 3 / 31
69.4% KP
11,795
7.9% share
10,753g
24 CS · 0.8/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
8 / 6 / 12
62.5% KP
30,747
24.6% share
15,144g
241 CS · 7.6/m
AphroditeXD#STYX
Vi · Jungle
8 / 10 / 3
34.4% KP
11,258
9% share
12,292g
188 CS · 5.9/m
Raharl#JP1
Hwei · Mid
4 / 10 / 13
53.1% KP
35,120
28.2% share
11,823g
212 CS · 6.7/m
たかスペ#真田ゆな
Aurelion Sol · ADC
9 / 10 / 3
37.5% KP
27,134
21.8% share
14,108g
203 CS · 6.4/m
4399泡泡堂#积积阳阳德
Pantheon · Support
3 / 13 / 8
34.4% KP
20,493
16.4% share
8,935g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
