Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 159 days ago
5 / 8 / 1
K / D / A
35.3%
Kill participation
873.8
Damage / min
10,153g
418.4 gold / min
14
5 placed · 1 cleared
194
8 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory止まり木のぴよ#piyo
Yone · Top
4 / 6 / 2
20% KP
16,587
19% share
8,994g
161 CS · 6.6/m
loselinelosegame#999
Briar · Jungle
8 / 3 / 10
60% KP
17,558
20.1% share
13,475g
226 CS · 9.3/m
桜が降る夜は#lvv
Vladimir · Mid
8 / 1 / 8
53.3% KP
28,744
32.9% share
11,772g
222 CS · 9.1/m
NoA#JP2
Varus · ADC
6 / 3 / 7
43.3% KP
16,267
18.6% share
13,748g
244 CS · 10.1/m
Loki2#JP1
Nautilus · Support
4 / 4 / 17
70% KP
8,225
9.4% share
8,172g
26 CS · 1.1/m
Red side
Defeat1vsAll#日新又日新
Ambessa · Top
5 / 8 / 1
35.3% KP
21,203
29.1% share
10,153g
194 CS · 8/m
ぷっちんプリン#3355
Shaco · Jungle
1 / 6 / 4
29.4% KP
8,795
12.1% share
7,664g
130 CS · 5.4/m
うわああああ#JP1
Galio · Mid
0 / 6 / 6
35.3% KP
13,149
18% share
7,121g
168 CS · 6.9/m
KasuganoSora520#5200
Aphelios · ADC
1 / 3 / 7
47.1% KP
10,937
15% share
10,666g
218 CS · 9/m
Art of Spear#jp2
Pantheon · Support
10 / 7 / 4
82.4% KP
18,843
25.8% share
9,166g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
