Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 158 days ago
0 / 3 / 20
K / D / A
60.6%
Kill participation
203.8
Damage / min
8,055g
300.7 gold / min
74
25 placed · 7 cleared
31
1.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryルka#pog
Riven · Top
8 / 3 / 2
30.3% KP
21,011
21.1% share
13,755g
232 CS · 8.7/m
May#0823
Lee Sin · Jungle
8 / 5 / 8
48.5% KP
18,437
18.5% share
13,162g
197 CS · 7.4/m
NieR0110#JP1
Malzahar · Mid
9 / 2 / 11
60.6% KP
27,069
27.2% share
13,486g
225 CS · 8.4/m
Raharl#JP1
Veigar · ADC
8 / 3 / 10
54.5% KP
27,690
27.8% share
14,285g
203 CS · 7.6/m
1vsAll#日新又日新
Braum · Support
0 / 3 / 20
60.6% KP
5,458
5.5% share
8,055g
31 CS · 1.2/m
Red side
Defeatブラキオサウルス#dino
K'Sante · Top
6 / 6 / 0
37.5% KP
20,817
26.6% share
12,702g
224 CS · 8.4/m
ewhfjbnwehjbhewf#ewfff
Elise · Jungle
3 / 5 / 5
50% KP
13,326
17% share
9,380g
168 CS · 6.3/m
rem#JPW0
Kassadin · Mid
3 / 9 / 2
31.3% KP
13,668
17.4% share
8,952g
205 CS · 7.7/m
MayR#モーティス
Ezreal · ADC
3 / 5 / 2
31.3% KP
20,556
26.2% share
11,348g
247 CS · 9.2/m
siotann3#JP1
Swain · Support
1 / 8 / 8
56.3% KP
9,984
12.7% share
7,156g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
