Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 156 days ago
10 / 4 / 12
K / D / A
51.2%
Kill participation
937.1
Damage / min
13,786g
469.2 gold / min
21
6 placed · 2 cleared
187
6.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
10 / 4 / 12
51.2% KP
27,534
23.8% share
13,786g
187 CS · 6.4/m
ごめん#龍が如く
Rengar · Jungle
7 / 6 / 9
37.2% KP
16,944
14.7% share
13,805g
216 CS · 7.4/m
うわああああ#JP1
Yone · Mid
7 / 7 / 8
34.9% KP
20,514
17.8% share
12,003g
204 CS · 6.9/m
ハゲニート50歳#JP2
Lucian · ADC
16 / 8 / 12
65.1% KP
42,057
36.4% share
18,932g
223 CS · 7.6/m
Yzzovo#ovvo
Ivern · Support
3 / 7 / 20
53.5% KP
8,507
7.4% share
9,746g
28 CS · 1/m
Red side
DefeatHzAzukiSs#Hz6
Olaf · Top
8 / 11 / 8
51.6% KP
23,140
19.6% share
13,294g
186 CS · 6.3/m
kokekokeshi#JP2
Gragas · Jungle
3 / 10 / 13
51.6% KP
17,452
14.8% share
11,020g
138 CS · 4.7/m
xerath king#king
Xerath · Mid
7 / 5 / 13
64.5% KP
29,351
24.8% share
12,098g
197 CS · 6.7/m
NaiNa#4422
Varus · ADC
11 / 9 / 8
61.3% KP
32,504
27.5% share
14,954g
188 CS · 6.4/m
お疲れ委#glhf
Renata Glasc · Support
2 / 8 / 22
77.4% KP
15,673
13.3% share
9,716g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
