Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 156 days ago
4 / 4 / 7
K / D / A
44%
Kill participation
1,427.9
Damage / min
13,576g
421.8 gold / min
23
8 placed · 2 cleared
273
8.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Am AtomiK#シャドウ
Dr. Mundo · Top
2 / 3 / 3
31.3% KP
18,778
20.3% share
13,470g
284 CS · 8.8/m
Xiaoguokui#18280
Lee Sin · Jungle
10 / 4 / 5
93.8% KP
19,693
21.2% share
15,614g
223 CS · 6.9/m
狛枝へビスケット#6245
Aurelion Sol · Mid
3 / 5 / 8
68.8% KP
25,318
27.3% share
11,623g
257 CS · 8/m
tenzin#ggez
Ashe · ADC
0 / 7 / 10
62.5% KP
20,482
22.1% share
12,853g
284 CS · 8.8/m
Osenneqinn#9286
Seraphine · Support
1 / 6 / 10
68.8% KP
8,448
9.1% share
8,328g
39 CS · 1.2/m
Red side
Victory1vsAll#日新又日新
Ambessa · Top
4 / 4 / 7
44% KP
45,955
29.7% share
13,576g
273 CS · 8.5/m
ごめん#龍が如く
Rek'Sai · Jungle
6 / 3 / 12
72% KP
24,371
15.7% share
14,209g
215 CS · 6.7/m
空閑 遊真#002
Yasuo · Mid
7 / 4 / 10
68% KP
31,133
20.1% share
15,721g
299 CS · 9.3/m
Color Your Night#wing
Ezreal · ADC
8 / 3 / 10
72% KP
45,916
29.7% share
17,421g
267 CS · 8.3/m
KasuganoSora520#5200
Janna · Support
0 / 2 / 19
76% KP
7,456
4.8% share
9,364g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
