Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 156 days ago
5 / 2 / 8
K / D / A
46.4%
Kill participation
1,097.1
Damage / min
13,984g
415.2 gold / min
31
7 placed · 4 cleared
222
6.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
5 / 2 / 8
46.4% KP
36,953
24.5% share
13,984g
222 CS · 6.6/m
Ankochan#20y
Vi · Jungle
5 / 5 / 11
57.1% KP
20,329
13.5% share
14,155g
229 CS · 6.8/m
ぎょねこ#魚猫9
Zed · Mid
4 / 2 / 8
42.9% KP
27,080
17.9% share
12,272g
227 CS · 6.7/m
Color Your Night#wing
Ezreal · ADC
10 / 7 / 9
67.9% KP
47,076
31.2% share
17,852g
262 CS · 7.8/m
wusha1#JP1
Sylas · Support
4 / 10 / 12
57.1% KP
19,552
12.9% share
11,358g
44 CS · 1.3/m
Red side
DefeatI Am AtomiK#シャドウ
Dr. Mundo · Top
2 / 4 / 4
23.1% KP
28,928
23.7% share
11,095g
260 CS · 7.7/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
8 / 5 / 10
69.2% KP
22,838
18.7% share
13,742g
215 CS · 6.4/m
へっぽこ3太郎#aaa
Malphite · Mid
1 / 7 / 6
26.9% KP
18,924
15.5% share
10,840g
240 CS · 7.1/m
jisoo#bp777
Kai'Sa · ADC
14 / 6 / 8
84.6% KP
40,464
33.2% share
19,477g
315 CS · 9.4/m
出られない思い出#城南完小6
Janna · Support
1 / 6 / 22
88.5% KP
10,678
8.8% share
9,054g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
