Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 153 days ago
1 / 1 / 8
K / D / A
29%
Kill participation
670.3
Damage / min
9,655g
465.3 gold / min
12
4 placed · 2 cleared
178
8.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
Gragas · Top
1 / 1 / 8
29% KP
13,908
18.1% share
9,655g
178 CS · 8.6/m
白金もももも#JP1
Taliyah · Jungle
11 / 2 / 8
61.3% KP
19,097
24.9% share
11,339g
159 CS · 7.7/m
Yordle D Luffy#NA1
Vex · Mid
10 / 4 / 5
48.4% KP
17,001
22.1% share
10,899g
163 CS · 7.9/m
TYPE MOON#JP1
Ashe · ADC
7 / 3 / 11
58.1% KP
13,943
18.1% share
10,157g
153 CS · 7.4/m
なんもわからん#jp11
Tahm Kench · Support
2 / 2 / 13
48.4% KP
12,895
16.8% share
7,060g
22 CS · 1.1/m
Red side
Defeat標的ヲ背ニシタ恋人たち#雪国小魔女
Vayne · Top
0 / 4 / 1
9.1% KP
8,189
16.6% share
6,180g
142 CS · 6.8/m
Sombra#jp8
Sylas · Jungle
3 / 7 / 3
54.5% KP
11,172
22.7% share
7,141g
117 CS · 5.6/m
Werfen#Hasag
Yasuo · Mid
5 / 4 / 1
54.5% KP
9,653
19.6% share
8,198g
159 CS · 7.7/m
ataton#JP1
Smolder · ADC
1 / 7 / 7
72.7% KP
13,381
27.2% share
7,623g
140 CS · 6.7/m
Take it ez#JP1
Seraphine · Support
2 / 9 / 6
72.7% KP
6,814
13.8% share
6,177g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
