Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 151 days ago
3 / 4 / 2
K / D / A
29.4%
Kill participation
645.8
Damage / min
9,178g
391.7 gold / min
21
9 placed · 1 cleared
204
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory無慈悲#沈まぬ者
K'Sante · Top
3 / 2 / 4
18.9% KP
17,292
17.4% share
9,787g
190 CS · 8.1/m
Have Some Luv#9999
Xin Zhao · Jungle
4 / 4 / 11
40.5% KP
12,529
12.6% share
10,399g
161 CS · 6.9/m
きん玉最高#6666
Viktor · Mid
8 / 1 / 11
51.4% KP
23,868
24% share
12,168g
213 CS · 9.1/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
16 / 6 / 6
59.5% KP
27,132
27.2% share
17,588g
204 CS · 8.7/m
Sombra#jp8
Sylas · Support
6 / 5 / 20
70.3% KP
18,835
18.9% share
9,982g
38 CS · 1.6/m
Red side
Defeat1vsAll#日新又日新
Gragas · Top
3 / 4 / 2
29.4% KP
15,133
21.2% share
9,178g
204 CS · 8.7/m
Catice#lover
Graves · Jungle
2 / 8 / 7
52.9% KP
14,517
20.4% share
9,492g
166 CS · 7.1/m
リーグオブハゲ#JP1
Yone · Mid
4 / 12 / 2
35.3% KP
16,164
22.7% share
9,209g
167 CS · 7.1/m
rire#7777
Ezreal · ADC
8 / 8 / 1
52.9% KP
21,227
29.8% share
11,547g
192 CS · 8.2/m
今日からカルマ#JP1
Thresh · Support
0 / 5 / 7
41.2% KP
4,187
5.9% share
6,101g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
