Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 148 days ago
5 / 8 / 7
K / D / A
57.1%
Kill participation
683.3
Damage / min
13,686g
400.6 gold / min
29
4 placed · 5 cleared
214
6.3 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiNK#IDT
Jayce · Top
5 / 2 / 10
38.5% KP
23,973
17.2% share
13,986g
270 CS · 7.9/m
MMH#pzr
Lee Sin · Jungle
9 / 5 / 7
41% KP
15,501
11.1% share
15,436g
213 CS · 6.2/m
シューティングルフィ太郎#流れ星
Ahri · Mid
6 / 6 / 15
53.8% KP
28,375
20.4% share
13,950g
252 CS · 7.4/m
PABOHO#owo
Lucian · ADC
19 / 2 / 13
82.1% KP
65,162
46.9% share
23,987g
343 CS · 10/m
野いちごの小道#15時
Milio · Support
0 / 6 / 34
87.2% KP
6,055
4.4% share
10,490g
25 CS · 0.7/m
Red side
DefeatV1 Mirei#v66
K'Sante · Top
6 / 6 / 2
38.1% KP
20,090
18.2% share
12,411g
230 CS · 6.7/m
1vsAll#日新又日新
Zaahen · Jungle
5 / 8 / 7
57.1% KP
23,347
21.2% share
13,686g
214 CS · 6.3/m
J R#MID
Viktor · Mid
5 / 6 / 8
61.9% KP
35,723
32.4% share
15,135g
292 CS · 8.5/m
Riniwan227#JP1
Ashe · ADC
4 / 10 / 5
42.9% KP
21,614
19.6% share
14,757g
268 CS · 7.8/m
taa62#JP1
Seraphine · Support
1 / 9 / 15
76.2% KP
9,404
8.5% share
9,053g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
