Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 144 days ago
1 / 6 / 2
K / D / A
13.6%
Kill participation
441
Damage / min
8,681g
323.1 gold / min
18
6 placed · 2 cleared
182
6.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNakamo bot#KSKBL
Teemo · Top
12 / 3 / 8
55.6% KP
28,803
25.2% share
13,918g
242 CS · 9/m
January#봄이야
Lee Sin · Jungle
8 / 2 / 11
52.8% KP
23,872
20.9% share
12,072g
166 CS · 6.2/m
Enapoη#JP1
Anivia · Mid
2 / 4 / 14
44.4% KP
18,372
16.1% share
10,129g
201 CS · 7.5/m
Apocalys#JP1
Aurelion Sol · ADC
9 / 3 / 12
58.3% KP
26,283
23% share
13,106g
175 CS · 6.5/m
福岡が好きです#いいね
Singed · Support
5 / 10 / 15
55.6% KP
16,800
14.7% share
10,264g
44 CS · 1.6/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
1 / 6 / 2
13.6% KP
11,847
12.1% share
8,681g
182 CS · 6.8/m
Sombra#jp8
Sylas · Jungle
3 / 8 / 7
45.5% KP
17,172
17.5% share
9,947g
169 CS · 6.3/m
2000y#JP1
Yone · Mid
6 / 8 / 3
40.9% KP
21,669
22.1% share
10,662g
192 CS · 7.1/m
Kokoa#3333
Veigar · ADC
10 / 6 / 4
63.6% KP
38,228
39% share
13,751g
227 CS · 8.4/m
PresidentMaa#JP1
Nautilus · Support
2 / 8 / 10
54.5% KP
9,026
9.2% share
7,659g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
