Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 143 days ago
5 / 1 / 18
K / D / A
45.1%
Kill participation
655.3
Damage / min
12,503g
429.2 gold / min
15
6 placed · 1 cleared
170
5.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
5 / 1 / 18
45.1% KP
19,092
14.5% share
12,503g
170 CS · 5.8/m
January#봄이야
Graves · Jungle
13 / 7 / 12
49% KP
23,573
17.9% share
17,236g
235 CS · 8.1/m
福岡が好きです#いいね
Zoe · Mid
23 / 5 / 11
66.7% KP
55,945
42.6% share
17,498g
218 CS · 7.5/m
NyapuNyapu#muma
Varus · ADC
6 / 9 / 13
37.3% KP
15,660
11.9% share
12,151g
168 CS · 5.8/m
kurarin#1137
Nautilus · Support
4 / 16 / 15
37.3% KP
17,058
13% share
9,783g
26 CS · 0.9/m
Red side
DefeatGorilla#Urgot
Kayle · Top
1 / 13 / 4
13.2% KP
10,538
10.3% share
9,719g
191 CS · 6.6/m
焼きそばパンMID#2K1M
Ekko · Jungle
14 / 13 / 6
52.6% KP
23,532
23% share
15,633g
160 CS · 5.5/m
ダッシュ東野MK2#JP1
Vel'Koz · Mid
6 / 9 / 8
36.8% KP
25,992
25.4% share
11,135g
208 CS · 7.1/m
小怪獣#えりい
Samira · ADC
15 / 8 / 6
55.3% KP
29,904
29.2% share
18,519g
255 CS · 8.8/m
NASUSUSUS#JP1
Alistar · Support
2 / 8 / 17
50% KP
12,361
12.1% share
8,676g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
