Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 143 days ago
4 / 4 / 8
K / D / A
41.4%
Kill participation
616.2
Damage / min
13,579g
431.5 gold / min
28
9 placed · 5 cleared
253
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFYUNEL#JP5
Gwen · Top
2 / 5 / 6
25.8% KP
26,138
23.2% share
12,345g
286 CS · 9.1/m
白金もももも#JP1
Lee Sin · Jungle
12 / 7 / 7
61.3% KP
21,622
19.2% share
14,289g
190 CS · 6/m
ふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Mid
6 / 2 / 6
38.7% KP
27,901
24.8% share
11,271g
172 CS · 5.5/m
Taped Up Heart#2Tap
Samira · ADC
10 / 9 / 3
41.9% KP
24,138
21.5% share
15,807g
254 CS · 8.1/m
poesy#hope
Leona · Support
1 / 7 / 14
48.4% KP
12,677
11.3% share
9,056g
32 CS · 1/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
4 / 4 / 8
41.4% KP
19,391
16.2% share
13,579g
253 CS · 8/m
プシューケー#JP1
Graves · Jungle
11 / 2 / 11
75.9% KP
35,913
30.1% share
17,899g
273 CS · 8.7/m
ユメ先輩かわいいね専用アカウント#めちゃかわ
Tryndamere · Mid
5 / 11 / 5
34.5% KP
34,284
28.7% share
14,703g
270 CS · 8.6/m
安兪真#IZONE
Kai'Sa · ADC
5 / 6 / 11
55.2% KP
18,690
15.6% share
15,600g
255 CS · 8.1/m
Rotec#JP1
Pyke · Support
4 / 8 / 10
48.3% KP
11,156
9.3% share
10,591g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
