Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 142 days ago
6 / 4 / 18
K / D / A
48%
Kill participation
654.4
Damage / min
17,942g
369.4 gold / min
44
9 placed · 4 cleared
279
5.7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
4
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Rumble · Top
5 / 9 / 9
34.1% KP
46,344
18.9% share
19,239g
338 CS · 7/m
shiro#ˉˇˉ
Nidalee · Jungle
6 / 9 / 14
48.8% KP
42,121
17.2% share
18,341g
251 CS · 5.2/m
SaeByuk#2003
Talon · Mid
15 / 12 / 6
51.2% KP
56,537
23.1% share
22,793g
372 CS · 7.7/m
意味不明#0119
Lucian · ADC
11 / 9 / 12
56.1% KP
73,551
30% share
26,380g
460 CS · 9.5/m
ヒュブリス#JPN
Skarner · Support
4 / 11 / 17
51.2% KP
26,322
10.7% share
14,906g
41 CS · 0.8/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
6 / 4 / 18
48% KP
31,780
12.6% share
17,942g
279 CS · 5.7/m
貯金大変#gimu
Zyra · Jungle
13 / 7 / 17
60% KP
75,270
29.9% share
22,867g
389 CS · 8/m
Dokkaebi#JP2
Qiyana · Mid
12 / 11 / 17
58% KP
68,155
27.1% share
20,962g
281 CS · 5.8/m
淋淡薄#JP1
Smolder · ADC
16 / 13 / 18
68% KP
62,222
24.7% share
26,844g
445 CS · 9.2/m
Muguet#mist
Nami · Support
3 / 6 / 32
70% KP
14,437
5.7% share
14,256g
45 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
